ArtemisPS3

An Open Source Playstation 3 Hacking System created under the Project Artemis initiative (http://www.gamehacking.org/artemis)

Your PS3 must be running CFW 3.55 or above (DEX and CEX supported)!

Installing Artemis PS3

Installing cheat codes

Using Artemis

Creating cheat lists (.ncl)

Creating advanced cheat lists (.ncl)

New in Artemis PS3 is the ability to add option tags.
These tags enable you to specify options for a code that has multiple effects for one address.
Using tags instead of multiple codes condenses the overall cheats list.
The format for an option tag is very specific and must be used exactly as described.
A tag begin with brackets that surround an ID ([Z]).
This ID must be a collection of capital Z's.
For instance, a tag such as [ZZZZ] has an ID of ZZZZ. [zz] is not a valid ID.
Following the opening tag are the elements, or options.
Each element begins with the value that the option represents, an equal sign (=), and the name of the option.
Elements are separated by semicolons (;).
So right now an option tag would look something like this: [ZZ]0010=This is 0x10;0020=This is 0x20
But now we have to end the tag. To end an option tag you simply add a forward slash (/) in front of the ID and surround 			that with brackets ([/Z]).
Finally to actually implement this as a value for a code, simply put the ID of the tag anywhere in the code you'd like.
For instance, in Jak 1 there are 4 different types of eco states you can be in. Red, blue, green, and yellow.
Each uses the same line. So the appropriate code using option tags would be:
0 201FEE08 ZZ
0 201FEE18 FFFFFF7F
0 201FEE0C 00000040
[ZZ]01=Yellow;02=Red;03=Blue;04=Green[/ZZ]